Virtual Reality isn’t functional yet, here is why

Virtual Reality isn’t functional yet, here is why

Let me start this post by saying that I'm a real believer. Virtual Reality (VR) is a technology that will disrupt how we live our lives. The problem is, it's not there yet.

The short answer is that the usefulness of the content (benefits) vs. the accessibility of the technology (cost) isn't there yet. Let us walk through the VR value chain and analyze each part.

Content

There is some fantastic VR content out there, but it's not the norm. There are three main problems with VR content. The first one is common. When a new medium comes around, content transposition is usual.

Sound films that felt like Silent movies. 3D movies that felt like 2D. Blogs that felt like PDFs and now, VR content that looks 2D. The problem is, most of the VR content falls under this category. It's so prevalent Oculus announced not long ago that they'd start refunding users for bad content.

The second issue is the lack of VR developers. There are two sides to